International Boxing Federation Champion is a detailed Characters & People asset built for professional 3D pipelines, available at $149. On import you get 99,622 polygons and 87,176 vertices. Whether that counts as light or heavy depends on the target platform, the complexity of the scene and how many instances it carries.
The model uses efficient, well-organized geometry - no hidden faces or overlapping shells to clean up before rendering. Parts are separated where separation is useful, so a single component can be hidden, swapped or re-shaded on its own. On this listing the stated applications are game characters, film & TV VFX and product rendering.
Its first release was in 2023, and it has earned its place in the catalog since then. It works for game characters, crowd fills in film and TV, previsualization and VR scenes.
Questions About This Model
What file formats does the International Boxing Federation Champion 3D model come in?
Every included file is listed on the product page at TurboSquid, with format and size shown per download. That page is the source of truth rather than this summary.
Can the International Boxing Federation Champion model be modified after purchase?
Editing is allowed - remesh it, strip detail for real-time use, or rebuild the shaders. The one restriction is that the model file cannot be resold or given away as an asset.
What is the International Boxing Federation Champion model typically used for?
It is cataloged for game characters, film & TV VFX and product rendering - the sort of work where the object needs to look right on camera but is not the subject of the shot.
How clean is the geometry on the International Boxing Federation Champion model?
Geometry is modelled at true scale with a tidy edge flow, and the scene is split into named objects so partial reuse and material swaps stay simple.