Priced at $29, the Mechanical Tally Counter is a finished general model rather than a base mesh you have to build on. You are getting 19,765 polygons and 19,861 vertices, measured rather than estimated. Treat the figure as a planning number: it behaves one way in a single render and another in a level with fifty instances.
The texture set counts 6 maps, delivered at 4096 x 4096. StemCell delivery covers the format juggling for you: the PBR materials are set up once and carried across. Objects sit at the origin with clean transforms, so duplicating the asset across an environment costs nothing extra.
On this listing the stated applications are film & TV VFX and product rendering. The listing dates back to 2020, and it remains one of the models we keep current. It is ready for game assets, film and TV VFX, product rendering and VR experiences.
Questions About This Model
What is the Mechanical Tally Counter model typically used for?
The listing names film & TV VFX and product rendering as the main applications. In practice it also works anywhere a finished other object is needed without modeling it from scratch.
Does the Mechanical Tally Counter model include materials and textures?
The product page states what ships with each format. StemCell delivery means a PBR material set that reads the same across renderers. See the listing for the exact contents.
How much does the Mechanical Tally Counter 3D model cost?
The price is $29 USD. TurboSquid handles payment and delivery; the license is Royalty Free, so the cost does not repeat per use.
Can the Mechanical Tally Counter model be modified after purchase?
Yes. The Royalty Free license allows editing the geometry, retopologising, changing materials and adapting the asset to a project. What it does not allow is reselling or redistributing the model file itself.